Monsters' Moves and more! (0.2)
Withering Light » Devlog
Hello adventurers!
The 0.2 version of Withering Light is here. In the past weeks I have been working on the following things you can now find in the 0.2 version of Withering Light:
- Minor fixes (i.e., spelling mistakes, typos)
- More followers
- More hideout upgrades
- Monster Moves: this is the new big thing; every monster has an associated number of moves (from 1 to 6). At the start of every combat round the GM rolls 1d6 and consults the monster's table. Then, if appropriate, the monster executes that move. This adds randomness and unpredictability to combat scenarios and, at the same time, grants the master more tools to make monsters feel alive
Files
Withering Light (0.2).pdf 1.5 MB
Sep 11, 2021
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Withering Light
A horror fantasy tabletop RPG about delving deep into a dark and haunted Underworld
Status | In development |
Author | Eldritch_Goblin |
Genre | Role Playing |
Tags | Dungeon Crawler, Horror, Lovecraftian Horror, Psychological Horror |
Languages | English |
More posts
- 0.6.2 Version is here!Sep 02, 2022
- New Layout IncomingFeb 01, 2022
- 0.6.1 Version is here!Jan 27, 2022
- (new monster) The Butcher is here and is hungryJan 27, 2022
- (new monster) The Hideous Frog has emerged from the depths!Jan 14, 2022
- From the darkness, an Eldritch Goblin is born!Jan 12, 2022
- 0.6 VersionDec 30, 2021
- 0.5 Version is here!Dec 28, 2021
- Illustrations and Art! (0.3)Oct 16, 2021
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